RTS Environment Pack #1 Documentation

Item List and Descriptions
Aztec Swamp
Fern_Full01.dts
Small fern
Fern_Full02.dts
Large fern
Fern_Half01.dts
Small half fern
Fern_Half02.dts
Large half fern
Lilly01.dts
A floating water flower
SwampGrass_Cattail01.dts
Tall grass with a cattails
SwampGrass_Cattail02.dts
Tall grass with a cattails
SwampGrass01.dts
Tall grass
SwampGrass02.dts
Tall grass
SwampGrassBilboard.dts
Tall grass designed for use with the fxShapeReplicator. This object always turn to face the camera.
SwampPalm01.dts
Large palm fron
SwampPalm02.dts
Half of a Large palm fron
Large palm fron
SwampTree01.dts
A swamp tree with stained base
SwampTree02.dts
A swamp tree with stained base
SwampTree03.dts
A swamp tree with stained base
SwampTree04.dts
A swamp tree with stained base
SwampTree05.dts
A swamp tree with stained base
SwampTreeStump01.dts
A swamp tree stump with foliage growth
SwampTreeStump02.dts
A swamp tree stump
SwampTreeStump03.dts
A swamp tree stump with foliage growth
SwampTreeStump04.dts
A swamp tree stump with foliage growth
TempleBuilding01.dts
Ancient temple structure with fully detailed collision
TempleBuilding01SimpleCol.dts
Ancient temple structure with simple box collision
TempleBuilding01MediumCol.dts
Ancient temple structure with medium complexity collision
TempleBuilding02.dts
Ancient temple structure with fully detailed collision
TempleBuilding02SimpleCol.dts
Ancient temple structure with simple box collision
TempleBuilding02MediumCol.dts
Ancient temple structure with medium complexity collision
TempleBuilding03.dts
Ancient temple structure with fully detailed collision
TempleBuilding03SimpleCol.dts
Ancient temple structure with simple box collision
TempleBuilding03MediumCol.dts
Ancient temple structure with medium complexity collision
TempleBuilding04.dts
Ancient temple structure with fully detailed collision
TempleBuilding04SimpleCol.dts
Ancient temple structure with simple box collision
TempleBuilding04MediumCol.dts
Ancient temple structure with medium complexity collision
TempleBuilding05.dts
Ancient temple structure with fully detailed collision
TempleBuilding05SimpleCol.dts
Ancient temple structure with simple box collision
TempleBuilding05MediumCol.dts
Ancient temple structure with medium complexity collision
TemplePillar01.dts
A stone pillar
TemplePillar02.dts
A broken stone pillar
TemplePillar03.dts
A broken stone pillar
TemplePlatformLrg.dts
A large platform with pillars
TemplePlatformLrg_Alt.dts
Half of a large platform with pillars
TemplePlatformLrgSimpleCol.dts
A large platform with simplified box collision
TemplePlatformLrg_AltSimpleCol.dts
Half of a large platform with simplified box collision
TemplePlatformMed.dts
A medium size platform with pillars
TemplePlatformMed_Alt.dts
Half of a medium platform with pillars
TemplePlatformMed_SimpleCol.dts
A medium platform with simplified box collision
TemplePlatformMed_AltSimpleCol.dts
Half of a medium platform with simplified box collision
TemplePlatformSmall.dts
A small platform
TemplePlatformSmall_Alt.dts
Half of a small platform
TemplePlatformSmallSimpleCol.dts
A small platform with simplified box collision
TemplePlatformSmall_AltSimpleCol.dts
Half of a small platform with simplified box collision
Lava Land
LavaBush01.dts
A leafless Bush
LavaBush02.dts
A leafless Bush
LavaBush03.dts
A leafless Bush
LavaTree01.dts
A twisted Tree
LavaTree02.dts
A twisted Tree
LavaTree03.dts
A twisted Tree
LavaTree04.dts
A twisted Tree
LavaTree05.dts
A twisted Tree
South West Desert
DesertFlower01.dts
A white flower
DesertBush01.dts
A bush cluster
DesertAltTree01.dts
A tree
DesertFlower01Billboard.dts
A white flower billboard object designed for use with the fxShapeReplicator
DesertFlower02Billboard.dts
A white flower billboard object designed for use with the fxShapeReplicator
DesertGrass01.dts
A grass cluster
DesertGrass01Billboard.dts
A grass billboard object designed for use with the fxShapeReplicator
DesertGrass02.dts
A grass cluster with purple flowers
DesertGrass02Billboard.dts
A grass cluster with purple flowers billboard designed for use with the fxShapeReplicator
DesertTree01.dts
A tree
DesertTree02.dts
A tree
DesertTree03.dts
A tree
DesertTreeSmall01.dts
A small tree cluster
DesertTreeSmall01NoCol.dts
A small tree cluster without collision
DesertTreeSmall02.dts
A small tree cluster
DesertTreeSmall02NoCol.dts
A small tree cluster without collision
DesertTreeSmall03.dts
A small tree cluster
DesertTreeSmall03NoCol.dts
A small tree cluster without collision
DesertTreeSmall04.dts
A small tree cluster
DesertTreeSmall04NoCol.dts
A small tree cluster without collision
Rock01.dts
A sandstone rock with simple collision
Rock01_MedCol.dts
A sandstone rock with complex collision recommended for FPS use
Rock02.dts
A sandstone rock
Rock02_MedCol.dts
A sandstone rock with complex collision recommended for FPS use
Rock03.dts
A sandstone rock
Rock03_MedCol.dts
A sandstone rock with complex collision recommended for FPS use

Rock04.dts
A sandstone rock with complex collision

Rock04_MedCol.dts
A sandstone rock with complex collision recommended for FPS use
Rock05.dts
A sandstone rock
Rock05_MedCol.dts
A sandstone rock with complex collision recommended for FPS use
Rock06.dts
A sandstone rock
Rock06_MedCol.dts
A sandstone rock with complex collision recommended for FPS use
YukaPlant.dts
A small green plant

Winter Wilderness

TreeSnow07.dts
A leafless tree

TreeSnow06.dts
A leafless tree
TreeSnow05.dts
A leafless tree
TreeSnow04.dts
A leafless tree
TreeSnow03.dts
A leafless tree
TreeSnow02.dts
A leafless tree
TreeSnow01.dts
A leafless tree
TreeNoSnow07.dts
A leafless tree with snow on trunk and branches

TreeNoSnow06.dts
A leafless tree with snow on trunk and branches

TreeNoSnow05.dts
A leafless tree with snow on trunk and branches
TreeNoSnow04.dts
A leafless tree with snow on trunk and branches
TreeNoSnow03.dts
A leafless tree with snow on trunk and branches
TreeNoSnow02.dts
A leafless tree with snow on trunk and branches
TreeNoSnow01.dts
A leafless tree with snow on trunk and branches
StoneTorqueSnowTop.dts
A snow capped stone with Torque rune

StoneTorque.dts
A stone with Torque rune

StoneSwirlSnowTop.dts
A snow capped stone with swirl design
StoneSwirlSnowSide.dts
A stone on its side with snow and swirl design
StoneSwirl.dts
A stone with swirl design
StoneRune05SnowTop.dts
A snow capped stone with rune
StoneRune05.dts
A stone with rune

StoneRune04SnowTop.dts
A snow capped stone with rune

StoneRune04.dts
A stone with rune
StoneRune03SnowTop.dts
A snow capped stone with rune
StoneRune03.dts
A stone with rune
StoneRune02SnowTop.dts
A snow capped stone with rune
StoneRune02.dts
A stone with rune
StoneRune01SnowTop.dts
A snow capped stone with rune
StoneRune01.dts
A stone with rune
StoneCrossSnowTop.dts
A snow capped stone with cross celtic cross

StoneCross.dts
A stone with celtic cross

StoneArch05.dts
A stone arch
StoneArch04.dts
A stone arch
StoneArch03.dts
A snow capped stone arch
StoneArch02.dts
A stone arch
StoneArch01.dts
A snow capped stone arch
Stone05SnowTop.dts
A snow capped stone
Stone05.dts
A stone
Stone04SnowSide.dts
A snow capped stone on its side
Stone04.dts
A stone

Stone03SnowSide.dts
A snow capped stone on its side

Stone03.dts
A stone
Stone02SnowTop.dts
A snow capped stone
Stone02.dts
A stone
Stone01SnowSide.dts
A snow capped stone on its side
Stone01.dts
A stone
RockWithSnow05.dts
A snow capped rock
with simple collision
RockWithSnow05_ColMed.dts
A snow capped rock with complex collision recommended for FPS use
RockWithSnow04.dts
A snow capped rock
with simple collision

RockWithSnow04_ColMed.dts
A snow capped rock with complex collision recommended for FPS use

RockWithSnow03.dts
A snow capped rock
with simple collision
RockWithSnow03_ColMed.dts
A snow capped rock with complex collision recommended for FPS use
RockWithSnow02.dts
A snow capped rock
with simple collision
RockWithSnow02_ColMed.dts
A snow capped rock with complex collision recommended for FPS use
RockWithSnow01.dts
A snow capped rock
with simple collision
RockWithSnow01_ColMed.dts
A snow capped rock with complex collision recommended for FPS use
Rock06.dts
A rock
with simple collision
Rock06_MedCol.dts
A rock with complex collision recommended for FPS use
Rock05.dts
A rock
with simple collision
Rock05_MedCol.dts
A rock with complex collision recommended for FPS use
Rock04.dts
A rock
with simple collision
Rock04_MedCol.dts
A rock with complex collision recommended for FPS use
Rock03.dts
A rock
with simple collision
Rock03_MedCol.dts
A rock with complex collision recommended for FPS use
Rock02.dts
A rock
with simple collision
Rock02_MedCol.dts
A rock with complex collision recommended for FPS use
Rock01.dts
A rock
with simple collision
Rock01_MedCol.dts
A rock with complex collision recommended for FPS use

LogWithSnow03.dts
A snow covered fallen tree

LogWithSnow02.dts
A snow covered fallen tree
LogWithSnow02.dts
A snow covered fallen tree
DeadGrass03.dts
A large cluster of dry grass
DeadGrass02.dts
A clump of dry grass
DeadGrass01.dts
A clump of dry grass
Bush02.dts
A cluster of leafless bushes
Bush01.dts
A cluster of leafless bushes
Texture List
fxFoliageReplicator Textures
SwampGrass01.png
Designed for use with the fxFoliageReplicator

DesertFlower.png
Designed for use with the fxFoliageReplicator

DesertFlower02.png
Designed for use with the fxFoliageReplicator

DesertGrass01.png
Designed for use with the fxFoliageReplicator

DesertGrass02.png
Designed for use with the fxFoliageReplicator

DesertGrass03.png
Designed for use with the fxFoliageReplicator

DesertGrass03.png
Designed for use with the fxFoliageReplicator

 
TerrainTextures

Aztec Swamp Terrain Textures
SwampBottom.png
SwampGround01.png
SwampGround02.png
SwampGround03.png
SwampGround04.png
SwampGround05.png
SwampGround06.png
SwampGround07.png
SwampRock01.png
TempleStone.png
TemplStoneGrass02.png

Lava Land Terrain Textures
DryLava01.png
DryLava02.png
HardGround01.png
Lava.png
LavaFlow01.png
LavaFlow02.png
LavaRock01.png
ParchedDirt01.png
PittedGround01.png
PittedGround02.png;

South West Desert Terrain Textures
DesertGrass01.png
DesertRock01.png
DesertRock02.png
DesertRock03.png
DesertRoughGround01.png
RoughGround02.png
DesertSand01.png
DesertSand02.png
DesertSand04.png

Winter Wilderness Terrain Textures
Snow03.png
PatchySnow01Colored.png
RockAndSnow01.png
RockAndSnow02.png
Snow01.png
Snow01Colored.png
Snow02.png
Snow02Colored.png
Dirt.png
Snow03Colored.png
SnowRough.png
WinterRock.png

 
Terrain Detail Textures
DesertDetail01.png
SnowDetail01.png
SwampDetail01.png
SwampDetail02.png
 
Water Texture

Aztec Swamp Water Textures
WaterEdge.png
water.png

Lava Land Water Textures
lavabase512x512.png
LavaCrust01.png
LavaCrust02.png
LavaCrust03.png
LavaCrust04.png
LavaCrust05.png
LavaCrust06.png
LavaCrust07.png

South West Desert Water Textures
water.png
wateredge.png

Winter Wilderness Water Textures
water.png
wateredge.png

 
Sky Textures

Aztec Swamp Sky Textures
cloud1.png
day_0001.jpg
day_0002.jpg
day_0003.jpg
day_0004.jpg
day_0005.jpg
day_0006.jpg
day_0007.jpg

Lava Land Sky Textures
cloud1.png
day_0001.jpg
day_0002.jpg
day_0003.jpg
day_0004.jpg
day_0005.jpg
day_0006.jpg
day_0007.jpg

South West Desert Sky Textures
cloud1.png
day_0001.jpg
day_0002.jpg
day_0003.jpg
day_0004.jpg
day_0005.jpg
day_0006.jpg
day_0007.jpg

Winter Wilderness Sky Textures
cloud1.png
day_0001.jpg
day_0002.jpg
day_0003.jpg
day_0004.jpg
day_0005.jpg
day_0006.jpg
day_0007.jpg

 
Particle Textures
lavaexplosion01.png
lavaexplosion02.png
lavaexplosion03.png
lavaexplosion04.png
lavaexplosion05.png
lavashooter01.png
lavashooter02.png
lavashooter03.png
lavashooter04.png
lavasmoke.png
lavasmoke02.png
lavaspatter01.png
lavaspatter02.png
 
FX List

HighLavaShooter
Multi particle effect that shoots small lava particles high into the air.

LavaShooter
Multi particle effect that shoots medium sized lava particles a short distance into the air.

LavaExplosion
Multi particle effect that erupts with arching splatters of bubbling lava.

SpatteringLava
Multi particle effect that spits small pieces of lava in all directions.

VolcanoSmokeLarge
Multi particle effect that generates a large column of smoke.

VolcanoSmokeSmall
Multi particle effect that generates a small column of smoke.

LavaSmokeMedium
Multi particle effect that creates medium sized grey smoke that stays close to the ground.

LavaSmokeSmall
Multi particle effect that creates small sized grey smoke that stays close to the ground.

LavaLightHuge
A very large orange point light for creating glow from the lava.

LavaLightLarge
A large orange point light for creating glow from the lava.

LavaLightMedium
A very medium sized orange point light for creating glow from the lava.

LavaLightSmall
A very small orange point light for creating glow from the lava.

LavaLightTiny
A very tiny orange point light for creating glow from the lava.

fxDefaultLight
A basic fx light that was missing from the RTS kit. Originally created by Melv May

 
Scripts

lavasmoke.cs

This is the script that contains all of the data for the FX provided in this RTS environment pack.

IMPORTANT NOTE! In order for the fx to function you must add "exec("~/server/scripts/fx/lavasmoke.cs");" to the bottom of the list of exec lines in the "games.cs" script located in the "~starter.RTSserver\scripts\core" folder.

ADDITIONALLY, There is a known C++ bug in the RTS kit that prevents fx from rendering until the user has toggled back and forth between the two camera modes (press Alt+C to switch modes). The fix is a single line of code and can be done by anybody with a working compiler.

Follow the link for a detailed explanation. http//www.garagegames.com/mg/forums/result.thread.php?qt=26068

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